Before I get into this, I’d like to apologize for being late. I was going to review another game, but it’s so f*cking crash happy that I couldn’t stand playing for more than the 2 minutes it took to lose connection. Instead, you get a review of another game.
Sooo Primal Carnage, yes. I can already hear you asking, “But Cajun, you handsome, sexy beast you, another dinosaur game?” To which I respond, no, another half of a dinosaur game that wasn’t thought through quite well enough and was released way to early. So, come with me my fri-… acq-… the people reading this. Lets be mean.
Primal Carnage took Team Fortress 2, got it nice and liquored up, then had Jurassic Park go at it like the football team at the unpopular girl on prom night. It could have been good, it really really really could have, but the developers (Lukewarm Media) were so dick hungry that they released it way too early and screwed the pooch, the parrot, the goldfish, and the cat.
Lukewarm released their game, made you pay for it, and then had the audacity to say “well we’re working on it.” I mean, they released on Steam, had a full list of achievements, buuuuut you couldn’t actually unlock any of them. If you game as much as I do, you love achievements, they make you feel good for doing nothing important and sometimes they’re hilarious, so to have them, but not being able to earn them, is like dating a nun. You could probably stare at it all day long, but you sure as shit ain’t getting any.
So wait, if you have to buy the game, why is it in a blog about free-to-play games? Well because, it is, in fact, free to PLAY. You pay to own it and keep Lukewarm in business. Why we want that God only knows because they’re too f*cking stupid to make an entire game.
When it first released, all Primal Carnage had was death match, that’s it, just death match. No objectives, no ranks, no anything beyond Dinos, Humans, and dying. Oh, and the game was ridiculously unbalanced if, like 99% of players, you didn’t have a premade group to play with. Since then you know what they’ve done? Added 1 mode, that’s it. It’s not even a full f*cking game STILL.
Not only that, the game is so unbalanced that if you don’t end up on the Dino team I am actually not going to blame you for quitting a match. Accuracy is non-existant with anything beyond the sniper rifle, you’re fragile as shit, and most of the Dinosaurs have a one hit kill whereas the human’s most powerful weapon, the grenade launcher, has a splash range of roughly 2 1/2 feet (0.762 meters). That’s f*cking retarded on an international scale! I mean, if one of your achievements is for you to blow up four Dinos with a single grenade, then it better be able to reach them even if they aren’t all f*cking in one long Dino daisy chain.
Not only that, but the units are so racist I cant believe one of them isn’t wearing a f*cking kilt while another communes with the totem animal spirits and a third enjoys watermelon, grape soda, and fried chicken. Is there variety? Meh. One unit has a net gun (not as cool as it sound), another has a chain saw and flame thrower (not as cool as it sounds), and one has a tranq gun (Do I seriously have to say it a third time?). The Dinos are way more varied, but you only get to play the dinos every other match so you get to enjoy hopelessness, frustration, and utter dickery for a whole match before you get to be the puss-spewing rectal wart (Not even gonna google that one, just think of the average Call of Duty player).
Everyone’s cocky until they have to be human, then the game is suddenly bullshit. It was bullshit the whole time, the only reason I still play is because I have this urge to hurt myself, and I hold out hope that me calling the developer at 3 in the morning to complain will have an effect (You’re next if I don’t get a new Starfox game Miyamoto).
The community does have its upside though, there is a really fun server out there where the sides swap halfway through a match, and all the players are friendly and funny. You start shit there and they all will give you hell, friend and foe alike. That’s what I like to see, a community coming together to curb-stomp a cockbite (I refuse to Google that one).
Okay, back to gameplay. If you’re going to have a unit that automatically one hit kills people just by walking up to them, then I demand the grenades do realistic damage so that the player who gets said Über-unit doesnt get fifteen kills per death. This encourages unit camping (When they cry baby jackoffs will stay in the unit select screen with the Über-unit selected until its available for them to use) which 2 out of 10 players in Primal Carnage do. I’m aware it doesn’t seem like alot, but think about it in these kind of terms, the average weapon camper for Xbox Live games is 1 in 200 (I HAVE DONE THE MATH MYSELF).
I’ll give the game this, it will be fun when it’s finished, but until then its kind of like jamming a fork into an electrical socket after taping it to your genitals, shockingly stupid. Lukewarm needs to quit trying to make a new game and first finish the one they half-assed the half-ass all the way to half-assedton while riding in the Hyundai Half-ass getting forty Half-asses to the gallon. I mean, game companies always claim to be about the players, but they don’t really care about us or they wouldn’t do this kind of shit constantly. You want to make a good game? Hire actual players to look over your shoulder every step of the way. If you do something stupid or greedy they ought to get to hit you with an Electric Fly Swatter (now available in a variety of motivational colors and even more motivational amps!).
Could whoever keeps mailing these to the game companies post this one on the Primal Carnage facebook page? I’d love players to see this more than I care about the companies.